Sherlock Holmes & the Internet of Things is experimenting with the collision between story and code. We’re exploring ways that we can fork stories similar to how open source projects fork code. The following are examples of how the community has been experimenting…
Crimes Against Humanity – a creative problem-solving framework designed to encourage collaboration around pressing challenges.
SOLVE LA – a high school program that mixes deductive reasoning and storytelling with design thinking and doing to ignite social innovation in the City of Los Angeles.
Sherlock Youth Workshop – a workshop program that teaches digital literacy and 21st Century skills to students ages 12 to 18. The program will be featured in Libraries across Belgium later this fall.
AR food waste app – a mobile application that harnesses deductive reasoning to track food waste and encourage sustainability.
VR experience and geolocative game – that places the participant in the shoes of Sherlock Holmes or the Killer
Read more about some of the forked projects here.